
Step 1 : Open terminal and type:
Download the latest version of MultiMode Cocoa for Mac for free. Read 5 user reviews and compare with similar apps on MacUpdate. Dec 28, 2020 Our website provides a free download of Cocoa Browser Air 4.5 for Mac. The software lies within Developer Tools, more precisely General. The latest version of the program is supported on Mac OS X 10.6 or later. The most popular versions among the application users are 4.5 and 4.2.
Gem will get installed in Ruby inside System library. Or try on 10.11 Mac OSX El Capitan, type:
If there is an error “activesupport requires Ruby version >= 2.xx”, then install latest activesupport first by typing in terminal.
Cocoa Rest Client For Mac Download
Step 2 : After installation, there will be a lot of messages, read them and if no error found, it means cocoapods installation is done. Next, you need to setup the cocoapods master repo. Type in terminal:
pod setup
And wait it will download the master repo. The size is very big (370.0MB at Dec 2016). So it can be a while. You can track of the download by opening Activity and goto Network tab and search for git-remote-https. Alternatively you can try adding verbose to the command like so:
pod setup --verbose
Step 3 : Once done it will output “Setup Complete”, and you can create your XCode project and save it.
Step 4 : Then in terminal cd to “your XCode project root directory” (where your .xcodeproj file resides) and type:
pod init
Step 5 : Then open your project’s podfile by typing in terminal:
open -a Xcode Podfile
Apple Cocoa
Step 6 : Your Podfile will get open in text mode. Initially there will be some default commands in there. Here is where you add your project’s dependencies. For example, in the podfile, type
pod 'AFNetworking', '0.9.1'
(this line is an example of adding the AFNetworking library to your project).
Other tips:
Uncomment platform :ios, '8.0'
Uncomment user_frameworks!
if you’re using Swift
When you are done editing the podfile, save it and close XCode.
Step 7 : Then install pods into your project by typing in terminal:
pod install
Depending how many libraries you added to your podfile for your project, the time to complete this varies. Once completed, there will be a message that says
“Pod installation complete! There are X dependencies from the Podfile and X total pods installed.”
Now close your xcode project and open .xcworkspace xcode project file and start coding. 🙂
Hope you find this blog useful. Please feel free to contact with me in case you have any query, suggestions. You can comment, like and follow posts.
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cocoaNEC 2.0
Kok Chen, W7AY [w7ay (at) arrl (dot) net]
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cocoaNEC 2.0 is a Mac OS X application for designing and modeling antennas. As indicated by the name, cocoaNEC uses the Cocoa framework of Mac OS X.
The application is free and it can be downloaded from the Download page (which can also be accessed by using the Download tab button at the top of this page). The Xcode project with the cocoaNEC sources can also be downloaded from the same page. For non-commercial use, the source code for cocoaNEC 2.0 is free.
Online tutorials, reference manuals and example files for the application are available through the User's Manualtab button. The What's New page lists features that have changed since the previously released versions of cocoaNEC 2.0.
The Snow Leopard version of cocoaNEC makes use of the Grand Central Dispatch technology in Mac OS X to make use of all the cores on a modern Intel based Macintosh. This version works on both Snow Leopard (Mac OS X 10.6) and Lion (Mac OS X 10.7).
The Tiger version of cocoaNEC 2.0 is a Universal Binary application. It runs natively on both Intel based and PowerPC based Macintosh computers that use Mac OS X 10.4 (Tiger) or newer.
Except for the graphics elements, the Tiger version of cocoaNEC uses multiple cores of a processor only when modeling an antenna at multiple frequencies. The Snow Leopard version will use multiple cores for other parts of NEC-2 that are compute intensive.
Please note that the NEC-4 engine cannot make use of Grand Central Dispatch even with the Snow Leopard version of cocoaNEC. Except for the graphics portion of cocoaNEC, multi-core acceleration only functions when you use the internal NEC-2 engine.